Minigolf - the improved version - will require dozens and quite
possibly hundreds of hours of work on my part just to rebuild all the
interactions in a new game engine.
project will also require about $15-$18 to build each new hole of each
new course. The first nine (front nine of Course One)
$145 in sculpting and modelmaking materials. I would like the
project to have at least 36 holes total including the existing nine, so
I am hoping to raise about $450.00 here somehow by Summer 2017.
may be unlikely, but given the thousand people who have already visited
this website, it's not impossible.
advise anybody who wants to back this project, wants to see a better,
bigger HTML5 minigolf game available on this website by the end of
2017, to do one of the following things sometime in 2016:
something from Amazon.com through the link at the very bottom of this
webpage. (Disclosure: I am an affiliate and I'd get
cut of the sale value - and I would allocate any money earned through
the Amazon.com links on this website, to the Vivid MiniGolf project.)
I'll be posting a line of handcrafted items that are Vivid MiniGolf
related, on my
during the next few months. So if that seems like something
want [a golf-themed painting or art piece] then take a look. I also have a shop on eBay and a WordPress-based shop and blog.
as development of the project progresses, I'll be releasing a short
making-of booklet showing how the revised game is being created,
complete with interesting game design insights and making-of images.
In early 2017, that booklet item will become available on my eBay shop.
the fundraising from these three venues fails to reach the minimum $450
target but nonetheless comes fairly close, I intend to divert cash from
other sources of income to this project. So if you support me
some other way, like buying unrelated items I'm selling (custom art on
eBay, or whatever) that may actually prove helpful for Vivid MiniGolf.
You for reading, and please support this project!