Minigolf - the improved version - will require dozens and quite
possibly hundreds of hours of work on my part just to rebuild all the
interactions in a new game engine.
project will also require about $15-$18 to build each new hole of each
new course. The first nine (front nine of Course One)
$145 in sculpting and modelmaking materials. I would like the
project to have at least 36 holes total including the existing nine, so
I am hoping to raise about $450.00 here somehow by late 2018.
may be unlikely, but given the thousand people who have already visited
this website, it's not impossible.
advise anybody who wants to back this project, wants to see a better,
bigger HTML5 minigolf game available on this website by the end of
2018, to do one of the following things:
-Buy handcrafted artworks.
I'll be posting a line of handcrafted items that are Vivid MiniGolf
related, on my
during the next few months. So if that seems like something
want [a golf-themed painting or art piece] then take a look.
as development of the project progresses, I'll be releasing a short
making-of booklet showing how the revised game is being created,
complete with interesting game design insights and making-of images.
In late 2018, that booklet item, among other interesting products - books, DVDs and handmade artworks, including commissioned art - will *finally* become available on my eBay shop and my official HornbostelProductions.com shop
And finally, as the fourth and perhaps most promising option, please consider buying a copy of my other miniature-art project, Miniature Multiverse:
the fundraising from these four venues fails to reach the minimum $450
target but nonetheless comes fairly close, I intend to divert cash from
other sources of income to this project. So if you support me
some other way, like buying entirely unrelated items I'm selling (custom art on
eBay, or whatever) that may actually prove helpful for Vivid MiniGolf.
You for reading, and please support this project!